This will allow you to configure your trees much easier with Meta mesh builders, in which all Meta meshes will be presented as cylindrical mesh. Added a new option Disable all Meta meshes in the Preference parameters rollout.Added a new parameter Seed offset for all direction modifiers.Added ability to copy components ( Distributors, Direction Modifiers, Mesh Builders and After Mesh Modifiers) as instances.For example, the wind animation will now be calculated very quickly and, in some cases, in real time This will enable you to apply direction modifiers after the calculation of all meshes.
Added the After Mesh Modifiers feature.You can find more information and discuss this release on the forum HERE. As the result, a lot of minor bugs have been fixed. Introduced a completely reworked data storage method and algorithms.Added a MaxScript-access for opening and saving presets.Added ability to convert separately paths to the splines.Separate conversion the GrowFX object to the mesh and to the spline.
Direction Modifiers and After Mesh Modifiers windows can be opened together.Added the Local vector for the Vector orientation modifier.Added a new parameters Count Rate % and Seed offset for all Distributors.This and the previous feature also allow you to create models where the number of polygons is directly related to the distance from camera You can now create several models of the same plant with a different number of polygons. It allows you to change the lineal length of mesh polygons without changing its shape. Added Override steps options for the following mesh builders: Cylinder mesh, Meta mesh and Leaves mesh.Added a possibility to track the distance between a GrowFX object and any other object, and create an Affect from this value affecting other parameters.Added the Decay parameters for the Wind object.Added a new direction modifier Copy direction.This modifier must be added BEFORE the modifiers that distorts the parent path, thus eliminating its effect on child paths Added a new Align Children modifier that enables the user to align child paths in case the parent path is too distorted.Added the Displacement map for the Meta mesh builder.